Tutorials

Build Random Pokemon Generator Using JavaScript, HTML5 & CSS3

In this tutorial, I’ll teach you how to create a random pokemon generator. I will use JavaScript, HTML5, and CSS3 to build this random pokemon generator.

Random Pokemon Generator Source Code

index.html

<!DOCTYPE html>
<html>
 <head>
  <title>Random Pokemon Generator - Edopedia</title>
  <link type="text/css" rel="stylesheet" href="./style.css" />
  <script src="./script.js"></script>
 </head>
 
 <body>
  <!-- fun with the poke-api!-->
  <!-- more animations to come soon :)-->
  <!-- find me on twitter: @flangerhanger-->
  <!-- open in desktop, or full screen on mobile (close the editor windows) for best effect-->
  <div id="page">
   <h1 class="title"> </h1>
   <div id="pokeball-container">
    <div id="ball"></div><button id="submit-number" type="submit"></button>
    <div id="shadow"></div>
   </div>
   <div id="characters"></div>
  </div>
 </body>
</html>

style.css

@import url("https://fonts.googleapis.com/css2?family=Fredoka+One&family=Raleway:wght@600&display=swap");
:root {
  --size: 50;
  --unit: calc((var(--size) / 100) * 1vmin);
  font-family: "Raleway", sans-serif;
}
:root * {
  margin: 0;
}
#page {
  display: flex;
  flex-direction: column;
  flex-wrap: nowrap;
  justify-content: center;
  align-items: center;
  height: 100vh;
  background: #323235;
}
#characters {
  display: flex;
  flex-direction: column;
  flex-wrap: wrap;
  justify-content: center;
  visibility: hidden;
  height: calc(170 * var(--unit));
  width: calc(120 * var(--unit));
  background: white;
  border-radius: 8% / 6%;
  border: calc(4 * var(--unit)) solid whitesmoke;
  box-shadow: 1em 1em 2em black;
  transform: rotate(8deg);
  transition: box-shadow 1s ease;
}
#characters:hover {
  box-shadow: 4em 4em 2em black;
}
#characters h2 {
  color: #3a3a3f;
  letter-spacing: calc(2 * var(--unit));
  font-size: calc(10 * var(--unit));
  margin: 8% 0 2% 6%;
}
#characters h3 {
  font-size: calc(9 * var(--unit));
  text-align: right;
  margin-right: 5%;
}
#characters p {
  color: #3a3a3f;
  letter-spacing: calc(1 * var(--unit));
  font-size: calc(5 * var(--unit));
  margin: 0% 8%;
}
#characters #inner {
  color: #3a3a3f;
  letter-spacing: calc(0.5 * var(--unit));
  font-size: calc(4 * var(--unit));
  margin: 0% 8%;
}
#characters .mediaContainer {
  height: 60%;
  background: linear-gradient(0deg, whitesmoke 1%, transparent);
  clip-path: polygon(0% 7%, 100% 0%, 100% 100%, 0% 100%);
}
img {
  width: 60%;
  height: auto;
  object-fit: contain;
  transform: translate(30%, 20%);
}
#pokeball-container {
  animation: wobble 3s infinite both;
  position: absolute;
}
#pokeball-container #shadow {
  animation-play-state: paused;
  width: calc(50 * var(--unit));
  height: calc(20 * var(--unit));
  background-color: black;
  opacity: 0.2;
  box-shadow: 0 0 calc(4 * var(--unit)) calc(2 * var(--unit)) black;
  position: absolute;
  bottom: -10%;
  left: 10%;
  z-index: -1;
  border-radius: 50%;
}
#pokeball-container button {
  display: block;
  height: calc(70 * var(--unit));
  width: calc(70 * var(--unit));
  background: linear-gradient(100deg, #b8b8b8 0%, white);
  -webkit-clip-path: circle(50% at 50% 50%);
  clip-path: circle(50% at 50% 50%);
  border: none;
  transform: translate(0%, 50%);
  border-radius: 50%;
  -webkit-animation: wobble 2s infinite both;
}
#pokeball-container button::before {
  position: absolute;
  bottom: 48%;
  left: 0%;
  content: "";
  border-bottom: calc(4 * var(--unit)) solid #5e5c5c;
  height: calc(50 * var(--unit));
  width: calc(70 * var(--unit));
  background: linear-gradient(100deg, red 30%, #f77);
  z-index: 3;
}
#pokeball-container button::after {
  position: absolute;
  bottom: 37%;
  left: 38%;
  content: "";
  height: calc(10 * var(--unit));
  border-radius: 50%;
  width: calc(10 * var(--unit));
  border: calc(4 * var(--unit)) solid #5e5c5c;
  background: white;
  z-index: 3;
}
#pokeball-container button:active, #pokeball-container button:focus {
  border: none;
  outline: none;
}
#input {
  width: 100%;
  display: flex;
  flex-wrap: wrap;
  justify-content: center;
}
.title {
  text-align: center;
  font-family: Arial, Helvetica, sans-serif;
  font-size: calc(10 * var(--unit));
}
@-webkit-keyframes wobble {
  0%, 100% {
    -webkit-transform: translateX(0%);
    transform: translateX(0%);
    -webkit-transform-origin: 50% 50%;
    transform-origin: 50% 50%;
  }
  15% {
    -webkit-transform: translateX(-30px) rotate(-6deg);
    transform: translateX(-30px) rotate(-6deg);
  }
  30% {
    -webkit-transform: translateX(15px) rotate(6deg);
    transform: translateX(15px) rotate(6deg);
  }
  45% {
    -webkit-transform: translateX(-15px) rotate(-3.6deg);
    transform: translateX(-15px) rotate(-3.6deg);
  }
  60% {
    -webkit-transform: translateX(9px) rotate(2.4deg);
    transform: translateX(9px) rotate(2.4deg);
  }
  75% {
    -webkit-transform: translateX(-6px) rotate(-1.2deg);
    transform: translateX(-6px) rotate(-1.2deg);
  }
}
@keyframes wobble {
  0%, 100% {
    -webkit-transform: translateX(0%);
    transform: translateX(0%);
    -webkit-transform-origin: 50% 50%;
    transform-origin: 50% 50%;
  }
  15% {
    -webkit-transform: translateX(-30px) rotate(-6deg);
    transform: translateX(-30px) rotate(-6deg);
  }
  30% {
    -webkit-transform: translateX(15px) rotate(6deg);
    transform: translateX(15px) rotate(6deg);
  }
  45% {
    -webkit-transform: translateX(-15px) rotate(-3.6deg);
    transform: translateX(-15px) rotate(-3.6deg);
  }
  60% {
    -webkit-transform: translateX(9px) rotate(2.4deg);
    transform: translateX(9px) rotate(2.4deg);
  }
  75% {
    -webkit-transform: translateX(-6px) rotate(-1.2deg);
    transform: translateX(-6px) rotate(-1.2deg);
  }
}

script.js

const pokemonTypeColours = {
 ground: "#e7d39f",
 electric: "#fdd998",
 bug: "#cee397",
 dark: "#222831",
 dragon: "#8ac6d1",
 fairy: "#ffb6b9",
 fighting: "#ffc38b",
 fire: "#ff6363",
 flying: "#a4c5c6",
 ghost: "#827397",
 grass: "#b7efcd",
 ice: "#dae1e7",
 normal: "#eae7d9",
 poison: "#8566aa",
 psychic: "#efa8e4",
 rock: "#d2c6b2",
 steel: "#5f6769",
 water: "#9aceff"
};
var cardDiv = document.getElementById("characters");
var pokeBall = document.getElementById("pokeball-container");

function randomIdNumber() {
 return Math.floor(Math.random() * Math.floor(307));
}

function getCharacter(event) {
 event.preventDefault();
 let numberInput = document.getElementById("number-input");

 var pokemonId = randomIdNumber();
 if (pokemonId) {
  getCharacters(pokemonId);
 }
}

document
 .getElementById("submit-number")
 .addEventListener("click", getCharacter);

function getCharacters(pokemonId) {
 fetch(`https://pokeapi.co/api/v2/pokemon/${pokemonId}/`)
  .then((response) => response.json())
  .then((data) => showCard(data))
  .catch((error) => console.log(error));
}

function getMoveData(url) {
 fetch(url)
  .then((response) => response.json())
  .then((data) => showMoveData(data))
  .catch((error) => console.log(error));
}

function showCard(data) {
 pokeBall.style.display = "none";
 cardDiv.innerHTML = null;

 var pokemonName = document.createElement("h2");
 pokemonName.textContent = `${data.name.toUpperCase()}`;

 let mediaContainer = document.createElement("div");
 mediaContainer.setAttribute("class", "mediaContainer");

 let pokemonImage = document.createElement("img");
 pokemonImage.setAttribute(
  "src",
  `https://pokeres.bastionbot.org/images/pokemon/${data.id}.png`
 );
 pokemonImage.setAttribute("alt", data.name);

 cardDiv.appendChild(pokemonName);
 mediaContainer.appendChild(pokemonImage);
 cardDiv.appendChild(mediaContainer);

 let pokemonType = data.types[0].type.name;
 let pokemonTypeTitle = document.createElement("h3");
 pokemonTypeTitle.textContent = pokemonType;
 cardDiv.appendChild(pokemonTypeTitle);
 getMoveData(data.moves[0].move.url);

 setBackgroundColour(mediaContainer, pokemonType);
 setTextColour([pokemonTypeTitle], pokemonType);
 cardDiv.style.visibility = "visible";
}

function showMoveData(data) {
 var pokemonMoves = data.name;
 var cardBodyText = document.createElement("div");
 var moveData = data.flavor_text_entries[2].flavor_text;
 cardBodyText.innerHTML = `<p>${pokemonMoves.toUpperCase()}</p><br><p id="inner">${moveData}</p>`;
 cardDiv.appendChild(cardBodyText);
}

function reset() {
 cardDiv.style.visibility = "hidden";
 pokeBall.style.display = "block";
}

cardDiv.addEventListener("click", reset);

function setBackgroundColour(element, data) {
 element.style.background = `linear-gradient(0deg, white 10%, ${pokemonTypeColours[data]})`;
}

function setTextColour(element, data) {
 element.forEach((item) => {
  item.style.color = pokemonTypeColours[data];
 });
}
Furqan

Well. I've been working for the past three years as a web designer and developer. I have successfully created websites for small to medium sized companies as part of my freelance career. During that time I've also completed my bachelor's in Information Technology.

Recent Posts

Obsidian vs Notion (2026): I tested both for 6 months

If you have been searching for the right note-taking or knowledge management app, you have…

May 31, 2026

AnyType Alternatives: 10 Best Tools for Knowledge Management in 2026

Looking for AnyType alternatives? You're not alone. AnyType has gained popularity as a privacy-focused, local-first…

May 31, 2026

Notion Alternatives – Best Note-taking & Wiki Tools

Notion is a popular all-in-one workspace, but many users seek alternatives for different needs (free…

May 31, 2026

Best Logseq Alternatives in 2026: Find Your Perfect Knowledge Management Tool

Logseq is a beloved tool in the personal knowledge management (PKM) community. It's free, open-source,…

May 30, 2026

Webshare Alternatives: 8 Best Proxy Providers to Use in 2026

Looking for a Webshare alternative? You're not alone. Webshare is a popular proxy service with…

May 30, 2026

Docker Alternatives in 2026: The Complete Guide to Container Tools

Docker changed software development forever. It made containers accessible, gave developers a simple workflow, and…

May 30, 2026