
In this tutorial, I’ll teach you how to create a random pokemon generator. I will use JavaScript, HTML5, and CSS3 to build this random pokemon generator.
<!DOCTYPE html>
<html>
<head>
<title>Random Pokemon Generator - Edopedia</title>
<link type="text/css" rel="stylesheet" href="./style.css" />
<script src="./script.js"></script>
</head>
<body>
<!-- fun with the poke-api!-->
<!-- more animations to come soon :)-->
<!-- find me on twitter: @flangerhanger-->
<!-- open in desktop, or full screen on mobile (close the editor windows) for best effect-->
<div id="page">
<h1 class="title"> </h1>
<div id="pokeball-container">
<div id="ball"></div><button id="submit-number" type="submit"></button>
<div id="shadow"></div>
</div>
<div id="characters"></div>
</div>
</body>
</html>@import url("https://fonts.googleapis.com/css2?family=Fredoka+One&family=Raleway:wght@600&display=swap");
:root {
--size: 50;
--unit: calc((var(--size) / 100) * 1vmin);
font-family: "Raleway", sans-serif;
}
:root * {
margin: 0;
}
#page {
display: flex;
flex-direction: column;
flex-wrap: nowrap;
justify-content: center;
align-items: center;
height: 100vh;
background: #323235;
}
#characters {
display: flex;
flex-direction: column;
flex-wrap: wrap;
justify-content: center;
visibility: hidden;
height: calc(170 * var(--unit));
width: calc(120 * var(--unit));
background: white;
border-radius: 8% / 6%;
border: calc(4 * var(--unit)) solid whitesmoke;
box-shadow: 1em 1em 2em black;
transform: rotate(8deg);
transition: box-shadow 1s ease;
}
#characters:hover {
box-shadow: 4em 4em 2em black;
}
#characters h2 {
color: #3a3a3f;
letter-spacing: calc(2 * var(--unit));
font-size: calc(10 * var(--unit));
margin: 8% 0 2% 6%;
}
#characters h3 {
font-size: calc(9 * var(--unit));
text-align: right;
margin-right: 5%;
}
#characters p {
color: #3a3a3f;
letter-spacing: calc(1 * var(--unit));
font-size: calc(5 * var(--unit));
margin: 0% 8%;
}
#characters #inner {
color: #3a3a3f;
letter-spacing: calc(0.5 * var(--unit));
font-size: calc(4 * var(--unit));
margin: 0% 8%;
}
#characters .mediaContainer {
height: 60%;
background: linear-gradient(0deg, whitesmoke 1%, transparent);
clip-path: polygon(0% 7%, 100% 0%, 100% 100%, 0% 100%);
}
img {
width: 60%;
height: auto;
object-fit: contain;
transform: translate(30%, 20%);
}
#pokeball-container {
animation: wobble 3s infinite both;
position: absolute;
}
#pokeball-container #shadow {
animation-play-state: paused;
width: calc(50 * var(--unit));
height: calc(20 * var(--unit));
background-color: black;
opacity: 0.2;
box-shadow: 0 0 calc(4 * var(--unit)) calc(2 * var(--unit)) black;
position: absolute;
bottom: -10%;
left: 10%;
z-index: -1;
border-radius: 50%;
}
#pokeball-container button {
display: block;
height: calc(70 * var(--unit));
width: calc(70 * var(--unit));
background: linear-gradient(100deg, #b8b8b8 0%, white);
-webkit-clip-path: circle(50% at 50% 50%);
clip-path: circle(50% at 50% 50%);
border: none;
transform: translate(0%, 50%);
border-radius: 50%;
-webkit-animation: wobble 2s infinite both;
}
#pokeball-container button::before {
position: absolute;
bottom: 48%;
left: 0%;
content: "";
border-bottom: calc(4 * var(--unit)) solid #5e5c5c;
height: calc(50 * var(--unit));
width: calc(70 * var(--unit));
background: linear-gradient(100deg, red 30%, #f77);
z-index: 3;
}
#pokeball-container button::after {
position: absolute;
bottom: 37%;
left: 38%;
content: "";
height: calc(10 * var(--unit));
border-radius: 50%;
width: calc(10 * var(--unit));
border: calc(4 * var(--unit)) solid #5e5c5c;
background: white;
z-index: 3;
}
#pokeball-container button:active, #pokeball-container button:focus {
border: none;
outline: none;
}
#input {
width: 100%;
display: flex;
flex-wrap: wrap;
justify-content: center;
}
.title {
text-align: center;
font-family: Arial, Helvetica, sans-serif;
font-size: calc(10 * var(--unit));
}
@-webkit-keyframes wobble {
0%, 100% {
-webkit-transform: translateX(0%);
transform: translateX(0%);
-webkit-transform-origin: 50% 50%;
transform-origin: 50% 50%;
}
15% {
-webkit-transform: translateX(-30px) rotate(-6deg);
transform: translateX(-30px) rotate(-6deg);
}
30% {
-webkit-transform: translateX(15px) rotate(6deg);
transform: translateX(15px) rotate(6deg);
}
45% {
-webkit-transform: translateX(-15px) rotate(-3.6deg);
transform: translateX(-15px) rotate(-3.6deg);
}
60% {
-webkit-transform: translateX(9px) rotate(2.4deg);
transform: translateX(9px) rotate(2.4deg);
}
75% {
-webkit-transform: translateX(-6px) rotate(-1.2deg);
transform: translateX(-6px) rotate(-1.2deg);
}
}
@keyframes wobble {
0%, 100% {
-webkit-transform: translateX(0%);
transform: translateX(0%);
-webkit-transform-origin: 50% 50%;
transform-origin: 50% 50%;
}
15% {
-webkit-transform: translateX(-30px) rotate(-6deg);
transform: translateX(-30px) rotate(-6deg);
}
30% {
-webkit-transform: translateX(15px) rotate(6deg);
transform: translateX(15px) rotate(6deg);
}
45% {
-webkit-transform: translateX(-15px) rotate(-3.6deg);
transform: translateX(-15px) rotate(-3.6deg);
}
60% {
-webkit-transform: translateX(9px) rotate(2.4deg);
transform: translateX(9px) rotate(2.4deg);
}
75% {
-webkit-transform: translateX(-6px) rotate(-1.2deg);
transform: translateX(-6px) rotate(-1.2deg);
}
}const pokemonTypeColours = {
ground: "#e7d39f",
electric: "#fdd998",
bug: "#cee397",
dark: "#222831",
dragon: "#8ac6d1",
fairy: "#ffb6b9",
fighting: "#ffc38b",
fire: "#ff6363",
flying: "#a4c5c6",
ghost: "#827397",
grass: "#b7efcd",
ice: "#dae1e7",
normal: "#eae7d9",
poison: "#8566aa",
psychic: "#efa8e4",
rock: "#d2c6b2",
steel: "#5f6769",
water: "#9aceff"
};
var cardDiv = document.getElementById("characters");
var pokeBall = document.getElementById("pokeball-container");
function randomIdNumber() {
return Math.floor(Math.random() * Math.floor(307));
}
function getCharacter(event) {
event.preventDefault();
let numberInput = document.getElementById("number-input");
var pokemonId = randomIdNumber();
if (pokemonId) {
getCharacters(pokemonId);
}
}
document
.getElementById("submit-number")
.addEventListener("click", getCharacter);
function getCharacters(pokemonId) {
fetch(`https://pokeapi.co/api/v2/pokemon/${pokemonId}/`)
.then((response) => response.json())
.then((data) => showCard(data))
.catch((error) => console.log(error));
}
function getMoveData(url) {
fetch(url)
.then((response) => response.json())
.then((data) => showMoveData(data))
.catch((error) => console.log(error));
}
function showCard(data) {
pokeBall.style.display = "none";
cardDiv.innerHTML = null;
var pokemonName = document.createElement("h2");
pokemonName.textContent = `${data.name.toUpperCase()}`;
let mediaContainer = document.createElement("div");
mediaContainer.setAttribute("class", "mediaContainer");
let pokemonImage = document.createElement("img");
pokemonImage.setAttribute(
"src",
`https://pokeres.bastionbot.org/images/pokemon/${data.id}.png`
);
pokemonImage.setAttribute("alt", data.name);
cardDiv.appendChild(pokemonName);
mediaContainer.appendChild(pokemonImage);
cardDiv.appendChild(mediaContainer);
let pokemonType = data.types[0].type.name;
let pokemonTypeTitle = document.createElement("h3");
pokemonTypeTitle.textContent = pokemonType;
cardDiv.appendChild(pokemonTypeTitle);
getMoveData(data.moves[0].move.url);
setBackgroundColour(mediaContainer, pokemonType);
setTextColour([pokemonTypeTitle], pokemonType);
cardDiv.style.visibility = "visible";
}
function showMoveData(data) {
var pokemonMoves = data.name;
var cardBodyText = document.createElement("div");
var moveData = data.flavor_text_entries[2].flavor_text;
cardBodyText.innerHTML = `<p>${pokemonMoves.toUpperCase()}</p><br><p id="inner">${moveData}</p>`;
cardDiv.appendChild(cardBodyText);
}
function reset() {
cardDiv.style.visibility = "hidden";
pokeBall.style.display = "block";
}
cardDiv.addEventListener("click", reset);
function setBackgroundColour(element, data) {
element.style.background = `linear-gradient(0deg, white 10%, ${pokemonTypeColours[data]})`;
}
function setTextColour(element, data) {
element.forEach((item) => {
item.style.color = pokemonTypeColours[data];
});
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